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Ufologist
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Some
ideas never make it past the drawing board- here's one. Blur did the
cinematics for the (as yet unreleased) Area 51 for Midway Games, but
this guy got cut from the script. Game development is a dynamic process,
with concept art being an early- and volatile!- force in the evolution
of the final product. The names on the mailbox? Our Quake screen names
at blur... :) |
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